Battlefield: Bad Company
The controls are loose and reminiscent of the other Battlefield games I’ve played.
NPCs’ dialogue add some character to the game and story, but seem to “break” the game a little bit during and right after combat.
The demo’s motives were sometimes a little unclear to me. This did allow me to figure [...]
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Tags:Battlefield: Bad Company·Brothers in Arms: Hells Highway·Call of Duty: World at War·Demolition
I look at three demos for indie adventure games. Then I choose a winner.
Time Gentlemen, Please! -
The self referential humor of the game is specially tailored for the demo. The characters make references to playing the full version.
The demo is for the second game of the two (They are bundled on Steam for [...]
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Tags:Adventure·indie·Jolly Rover·Machinarium·Point and Click·Time Gentlemen Please!
I look at three demos for indie games downloaded from Steam. Then I choose a winner.
Flotilla
Took a couple tries for me to get a handle on the turn based strategy. Once I understood the mechanics of a battle more, I understood what it took to win.
Slow moving space battle game with an emphasis on [...]
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Tags:Beat Hazard·Demolition·demos·Flotilla·Puzzle·Quantz·Shooter·Steam·Strategy
I look at three demos for hack-n-slash action games. Then I choose a winner.
Heavenly Sword
The one which is clearly trying to be God of War but failing.
There are quick time events abound in this demo. They are used for cinematic pieces as well as to finish off difficult enemies.
Combat felt accessible and with challenge. Switching [...]
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Tags:Bayonetta·Dante's Inferno·demos·God of War·Heavenly Sword